server going live, though very incomplete.
please use /class help ingame to get all needed commands and information on using classes ingame.
as for each specific class, instead of mana, each spell will cost items to cast. it will be smoother once we have the shops up.
------------------------
Knight (All armor, all swords, 11 hearts, no bow)
Glory
Increase your attack strength by 15%
Duration: 7.5 seconds
Cooldown: 45 seconds
Cost: 3 brown mushrooms
Charge
Jump towards your target quickly
Cooldown: 45 seconds
Cost: 2 feathers, 2 string
-------------------------
Guard (all armor, no d swords, 14 hearts, no bow)
Revoke
Stop an Enemy from using spells
Duration: 15 seconds
Cooldown: 90 seconds
Range: 12 blocks
Cost: 3 enderpearls
Brace
A period of immobile invulnerability
Duration: 10 seconds
Cooldown: 120 seconds
Cost: 5 enderpearls
---------------------------
Assassin (all armor, all swords, 10 hearts, no bow)
Bloodshot
Lose 5 hearts of health, but double your attack power
Duration: 20 seconds
Cooldown: 90 seconds
Cost: 5 hearts health, 1 fermented spider eye
Smoke
Disappear from view for a short time
Duration: 7.5 seconds
Cooldown: 120 seconds
Cost: 4 pumpkins
Hunt
Increase your attack strength by 25%
Duration: 10 seconds
Cooldown: 60 seconds
Cost: 10 wool
------------------------------
Archer (all armor, wood sword, yes bow, 10 hearts)
Jump
Jump higher
Cooldown: 15 seconds
Costs: 3 sugar
Snipe
increase damage by 75%
Cooldown: 120 seconds
Duration: 20 seconds
Cost: 30 seconds slowed, 8 cactus
--------------------------------
Cleric (all armor, wood sword, 10 hearts, no bow)
Recover
Give yourself health
Amount: 3 hearts
Cooldown: 5 seconds
Cost: 3 paper
Heal
Give a target health
Amount: 4 hearts
Range: 16 blocks
Cooldown: 15 seconds
Cost: 2 red mushrooms
Blanket
Gives health to those near you
Amount: 3 hearts
Range: 8 blocks
Cooldown: 30 seconds
Cost: 2 melon blocks
Cure
Give a target full health
Amount: full hearts
Range: 12 blocks
Cooldown: 120 seconds
Cost: 5 wheat, 5 paper
Protect
Halve the incoming damage to target
Duration: 10 seconds
Range: 12 blocks
Cooldown: 60 seconds
Cost: 1 enderpearl, 1 magma cream, 1 slimeball
---------------------------------
Mage (all armor, wood sword, 10 hearts, no bow)
Fireball
Launch a ghast-style blast at target
Damage: 2.5 hearts
Cooldown: 2 seconds
Cost: 2 netherwart
Bolt
Smite a target with lightning
Damage: 4 hearts
Cooldown: 15 seconds
Cost: 8 bones
Freeze
Hit a target with a painful, slowing spell
Damage: 3 hearts + 5 second slow
Cooldown: 5 seconds
Cost: 4 snowballs
Blind
Shroud the vision of your target
Duration: 10 seconds
Cooldown: 120 seconds
Cost: 5 enderpearls
please use /class help ingame to get all needed commands and information on using classes ingame.
as for each specific class, instead of mana, each spell will cost items to cast. it will be smoother once we have the shops up.
------------------------
Knight (All armor, all swords, 11 hearts, no bow)
Glory
Increase your attack strength by 15%
Duration: 7.5 seconds
Cooldown: 45 seconds
Cost: 3 brown mushrooms
Charge
Jump towards your target quickly
Cooldown: 45 seconds
Cost: 2 feathers, 2 string
-------------------------
Guard (all armor, no d swords, 14 hearts, no bow)
Revoke
Stop an Enemy from using spells
Duration: 15 seconds
Cooldown: 90 seconds
Range: 12 blocks
Cost: 3 enderpearls
Brace
A period of immobile invulnerability
Duration: 10 seconds
Cooldown: 120 seconds
Cost: 5 enderpearls
---------------------------
Assassin (all armor, all swords, 10 hearts, no bow)
Bloodshot
Lose 5 hearts of health, but double your attack power
Duration: 20 seconds
Cooldown: 90 seconds
Cost: 5 hearts health, 1 fermented spider eye
Smoke
Disappear from view for a short time
Duration: 7.5 seconds
Cooldown: 120 seconds
Cost: 4 pumpkins
Hunt
Increase your attack strength by 25%
Duration: 10 seconds
Cooldown: 60 seconds
Cost: 10 wool
------------------------------
Archer (all armor, wood sword, yes bow, 10 hearts)
Jump
Jump higher
Cooldown: 15 seconds
Costs: 3 sugar
Snipe
increase damage by 75%
Cooldown: 120 seconds
Duration: 20 seconds
Cost: 30 seconds slowed, 8 cactus
--------------------------------
Cleric (all armor, wood sword, 10 hearts, no bow)
Recover
Give yourself health
Amount: 3 hearts
Cooldown: 5 seconds
Cost: 3 paper
Heal
Give a target health
Amount: 4 hearts
Range: 16 blocks
Cooldown: 15 seconds
Cost: 2 red mushrooms
Blanket
Gives health to those near you
Amount: 3 hearts
Range: 8 blocks
Cooldown: 30 seconds
Cost: 2 melon blocks
Cure
Give a target full health
Amount: full hearts
Range: 12 blocks
Cooldown: 120 seconds
Cost: 5 wheat, 5 paper
Protect
Halve the incoming damage to target
Duration: 10 seconds
Range: 12 blocks
Cooldown: 60 seconds
Cost: 1 enderpearl, 1 magma cream, 1 slimeball
---------------------------------
Mage (all armor, wood sword, 10 hearts, no bow)
Fireball
Launch a ghast-style blast at target
Damage: 2.5 hearts
Cooldown: 2 seconds
Cost: 2 netherwart
Bolt
Smite a target with lightning
Damage: 4 hearts
Cooldown: 15 seconds
Cost: 8 bones
Freeze
Hit a target with a painful, slowing spell
Damage: 3 hearts + 5 second slow
Cooldown: 5 seconds
Cost: 4 snowballs
Blind
Shroud the vision of your target
Duration: 10 seconds
Cooldown: 120 seconds
Cost: 5 enderpearls