As you all should know by now -- right now TruForge is in testing status. Your feedback and suggestions are needed so that when we do swap to 1.3, everything is legit!
Upcoming for 1.3 is some tinkering to our current classes system. Some things will be removed, added, and adjusted. In addition to that, players will have a "race" they can be a part of, too.
Races will be more like specialties, and players will have specific spells and powers based on their race. Instead of some traditional races like Elf and Human and crap, we will have (tentatively):
Races: Fire, Water, Wind, Earth, Light, Dark
Classes: Mage, Cleric, Assassin, Archer, Knight, Guard
This means you can be any combination -- we will see Dark Mages, Light Knights, Fire Archers and Water Clerics. Even contradictory players like "Dark Cleric" will be awesome to see!
Get ready, Truforge 3.0 is going to be the best yet!
Upcoming for 1.3 is some tinkering to our current classes system. Some things will be removed, added, and adjusted. In addition to that, players will have a "race" they can be a part of, too.
Races will be more like specialties, and players will have specific spells and powers based on their race. Instead of some traditional races like Elf and Human and crap, we will have (tentatively):
Races: Fire, Water, Wind, Earth, Light, Dark
Classes: Mage, Cleric, Assassin, Archer, Knight, Guard
This means you can be any combination -- we will see Dark Mages, Light Knights, Fire Archers and Water Clerics. Even contradictory players like "Dark Cleric" will be awesome to see!
Get ready, Truforge 3.0 is going to be the best yet!